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Showing posts from April, 2021

Skyfell Campaign: Session 20

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Skyfell Introduction I started a once-per-month  Dungeons and Dragons  game in my  Skyfell campaign setting . I wanted to provide my players with a log of their adventures and then realized that such a log might make for fun blog posts. See the  Session Index  for a complete listing. The cast is: Rodney - Tauffae Twofeather Topshelf - orc, Fighter (Champion) Dan - Drekzhar - minotaur, Bard/Rogue (College of Swords, Swashbuckler) Laura - Meribore Softwalker - firbolg, Druid (Circle of the Moon) Michelle - Bronte Whitewinter - firbolg, Cleric (Tempest Domain) Jeff - Omagoshno - rock gnome, Artificer (Artillerist) Session 20 - Not Clockworks of Carnage Preparation W   E   ’   R   E         B   A   C   K   ! It has been a long slog since our last session with so, so, so very much of everything else other than Dungeons and Dragons whizzing around.  I mean, don't get me wrong. From a purely consumer standpoint, I finally got a copy of Ghosts of Saltmarsh . The

5e Conversion: Fallout Chems

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  5e Conversion: Fallout Chems My obsession with the Appalachia wasteland continues unabated. So, of course, I must provide another conversion for Fallout into the  Dungeons and Dragons  setting (in contrast to creating a Fallout game using the 5e ruleset ). I figured I'd take a look at some of the chems this time.  In the Fallout setting, chems are a set of consumable items you use to heal yourself and to temporarily boost your character's stats. Think of them like potions. Unlike potions, however, each one has side effects and each one has a chance for your character to become addicted to it. The addiction itself causes its own side affects that can be temporarily relieved by taking another dose of the chem. The addiction can also be cured, thankfully, with a shot of something called Addictol. For a faithful conversion, I feel like there are two ways to go. The most obvious would be to treat the chems as potions. Generally, magical potions don't have any addiction factor

5e Avatar : Badgermole

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5e Avatar : Badgermole I've just started listening to the audiobook The Rise of Kyoshi and that's inspired me to create more Dungeons and Dragons adaptations of the various fauna from Avatar: The Last Airbender . Today's installment is the badgermole: Badgermoles Source: The Legend of Korra The following is the stat block for the badgermole. Check out the  Avatar fandom wiki  for a description of this creature. Stay tuned for more  Dungeons and Dragons  5e conversions of your favorite Avatar creatures. Drop me a note if you have one in particular that you'd like to see. In the meantime, see the  5e Avatar Index  for a complete list of creatures. -------------------------------------------------------------------------------------- Follow me on one of these fine social media platforms: Instagram : @hokumsean Spotify : @hokumsean Twitch : @hokumsean Twitter : @hokumsean Tumblr  @hokumsean Stop by my YouTube channel " Ovens and Dragons " and partake